#pragma once #include #include #include "DLCGameRules.h" class yuri_526 : public yuri_525 { private: std::yuri_9368* m_pbData; std::uint32_t m_dataBytes; public: yuri_526(const std::yuri_9616& yuri_7800); virtual void yuri_3600(std::yuri_9368* pbData, std::uint32_t dataBytes); virtual std::yuri_9368* yuri_5115(std::uint32_t& dataBytes); };