#include "PlatformServices.h" #include "StdFileIO.h" #include "sdl2/Render.h" #include "sdl2/Storage.h" static StdFileIO s_stdFileIO; IPlatformFileIO& PlatformFileIO = s_stdFileIO; IPlatformRenderer& PlatformRender = RenderManager; IPlatformStorage& PlatformStorage = StorageManager;