#pragma once #include "TileEntities/EntityTile.h" #if !defined(_WIN32) #include #endif class TheEndPortal : public EntityTile { public: #if defined(_WIN32) static DWORD tlsIdx; #else static pthread_key_t tlsIdx; #endif // 4J - was just a static but implemented with TLS for our version static bool allowAnywhere(); static void allowAnywhere(bool set); TheEndPortal(int id, Material *material); virtual std::shared_ptr newTileEntity(Level *level); virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr forceEntity = std::shared_ptr()); // 4J added forceData, forceEntity param virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); virtual void addAABBs(Level *level, int x, int y, int z, AABB *box, AABBList *boxes, std::shared_ptr source); virtual bool isSolidRender(bool isServerLevel = false); virtual bool isCubeShaped(); virtual int getResourceCount(Random *random); virtual void entityInside(Level *level, int x, int y, int z, std::shared_ptr entity); virtual void animateTick(Level *level, int xt, int yt, int zt, Random *random); virtual int getRenderShape(); virtual void onPlace(Level *level, int x, int y, int z); virtual int cloneTileId(Level *level, int x, int y, int z); void registerIcons(IconRegister *iconRegister); };