#include "../../Minecraft.World/Platform/stdafx.h" #include "DLCManager.h" #include "DLCGameRulesFile.h" DLCGameRulesFile::DLCGameRulesFile(const std::wstring &path) : DLCGameRules(DLCManager::e_DLCType_GameRules,path) { m_pbData = NULL; m_dataBytes = 0; } void DLCGameRulesFile::addData(std::uint8_t *pbData, std::uint32_t dataBytes) { m_pbData = pbData; m_dataBytes = dataBytes; } std::uint8_t *DLCGameRulesFile::getData(std::uint32_t &dataBytes) { dataBytes = m_dataBytes; return m_pbData; }