#include "PigModel.h" #include "minecraft/client/model/QuadrupedModel.h" #include "minecraft/client/model/geom/ModelPart.h" PigModel::PigModel() : QuadrupedModel(6, 0) { head->texOffs(16, 16)->addBox(-2.0f, 0.0f, -9.0f, 4, 3, 1, 0.0f); yHeadOffs = 4; head->compile(1.0f / 16.0f); } PigModel::PigModel(float grow) : QuadrupedModel(6, grow) { head->texOffs(16, 16)->addBox(-2.0f, 0.0f, -9.0f, 4, 3, 1, grow); yHeadOffs = 4; head->compile(1.0f / 16.0f); }