#include "DropperTileEntity.h" #include #include #include "app/linux/LinuxGame.h" #include "minecraft/world/level/tile/entity/TileEntity.h" #include "strings.h" std::wstring DropperTileEntity::getName() { return hasCustomName() ? name : app.GetString(IDS_CONTAINER_DROPPER); } // 4J Added std::shared_ptr DropperTileEntity::clone() { std::shared_ptr result = std::make_shared(); TileEntity::clone(result); result->name = name; return result; }