#include "../../Platform/stdafx.h" #include "../../Headers/net.minecraft.world.level.biome.h" #include "../../Headers/net.minecraft.world.level.newbiome.layer.h" #include "../../Headers/net.minecraft.world.level.h" #include "BiomeOverrideLayer.h" BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) { m_biomeOverride = byteArray(width * height); #ifdef _UNICODE std::wstring path = L"GAME:\\GameRules\\biomemap.bin"; HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); #else #ifdef _WINDOWS64 std::string path = "GameRules\\biomemap.bin"; #else std::string path = "GAME:\\GameRules\\biomemap.bin"; #endif HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); #endif if (file == INVALID_HANDLE_VALUE) { DWORD error = GetLastError(); // assert(false); app.DebugPrintf("Biome override not found, using plains as default\n"); memset(m_biomeOverride.data, Biome::plains->id, m_biomeOverride.length); } else { #ifdef _DURANGO __debugbreak(); // TODO DWORD bytesRead, dwFileSize = 0; #else DWORD bytesRead, dwFileSize = GetFileSize(file, NULL); #endif if (dwFileSize > m_biomeOverride.length) { app.DebugPrintf("Biomemap binary is too large!!\n"); __debugbreak(); } BOOL bSuccess = ReadFile(file, m_biomeOverride.data, dwFileSize, &bytesRead, NULL); if (bSuccess == FALSE) { app.FatalLoadError(); } CloseHandle(file); } } intArray BiomeOverrideLayer::getArea(int xo, int yo, int w, int h) { intArray result = IntCache::allocate(w * h); int xOrigin = xo + width / 2; int yOrigin = yo + height / 2; if (xOrigin < 0) xOrigin = 0; if (xOrigin >= width) xOrigin = width - 1; if (yOrigin < 0) yOrigin = 0; if (yOrigin >= height) yOrigin = height - 1; for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { int curX = xOrigin + x; int curY = yOrigin + y; if (curX >= width) curX = width - 1; if (curY >= height) curY = height - 1; int index = curX + curY * width; unsigned char headerValue = m_biomeOverride[index]; result[x + y * w] = headerValue; } } return result; }