#include "../../Platform/stdafx.h" #include "../../Util/Arrays.h" #include "FixedBiomeSource.h" FixedBiomeSource::FixedBiomeSource(Biome* fixed, float temperature, float downfall) { biome = fixed; this->temperature = temperature; this->downfall = downfall; } Biome* FixedBiomeSource::getBiome(ChunkPos* cp) { return biome; } Biome* FixedBiomeSource::getBiome(int x, int z) { return biome; } float FixedBiomeSource::getTemperature(int x, int z) { return temperature; } void FixedBiomeSource::getTemperatureBlock(floatArray& temperatures, int x, int z, int w, int h) const { if (temperatures.data == NULL || temperatures.length < w * h) { if (temperatures.data != NULL) delete[] temperatures.data; temperatures = floatArray(w * h); } Arrays::fill(temperatures, 0, w * h, temperature); } floatArray FixedBiomeSource::getTemperatureBlock(int x, int z, int w, int h) const { floatArray temps(w * h); getTemperatureBlock(temps, x, z, w, h); return temps; } // 4J - note that caller is responsible for deleting returned array. // temperatures array is for output only. void FixedBiomeSource::getTemperatureBlock(doubleArray& temperatures, int x, int z, int w, int h) const { temperatures = doubleArray(w * h); Arrays::fill(temperatures, 0, w * h, (double)temperature); } void FixedBiomeSource::getDownfallBlock(floatArray& downfalls, int x, int z, int w, int h) const { if (downfalls.data == NULL || downfalls.length < w * h) { if (downfalls.data != NULL) delete[] downfalls.data; downfalls = floatArray(w * h); } Arrays::fill(downfalls, 0, w * h, downfall); } floatArray FixedBiomeSource::getDownfallBlock(int x, int z, int w, int h) const { floatArray downfalls(w * h); getDownfallBlock(downfalls, x, z, w, h); return downfalls; } float FixedBiomeSource::getDownfall(int x, int z) const { return downfall; } void FixedBiomeSource::getDownfallBlock(doubleArray downfalls, int x, int z, int w, int h) { if (downfalls.data == NULL || downfalls.length < w * h) { if (downfalls.data != NULL) delete[] downfalls.data; downfalls = doubleArray(w * h); } Arrays::fill(downfalls, 0, w * h, (double)downfall); } // 4J - caller is responsible for deleting biomes array, plus any optional // arrays output if pointers are passed in (_temperatures, _downfalls) void FixedBiomeSource::getBiomeBlock(BiomeArray& biomes, int x, int z, int w, int h, bool useCache) const { MemSect(36); biomes = BiomeArray(w * h); MemSect(0); Arrays::fill(biomes, 0, w * h, biome); } // 4J - caller is responsible for deleting biomes array, plus any optional // arrays output if pointers are passed in (_temperatures, _downfalls) void FixedBiomeSource::getBiomeIndexBlock(byteArray& biomeIndices, int x, int z, int w, int h, bool useCache) const { MemSect(36); biomeIndices = byteArray(w * h); MemSect(0); int biomeIndex = biome->id; Arrays::fill(biomeIndices, 0, w * h, biomeIndex); } // 4J-PB added in from beyond 1.8.2 // 4J - caller is responsible for deleting biomes array, plus any optional // arrays output if pointers are passed in (_temperatures, _downfalls) void FixedBiomeSource::getRawBiomeBlock(BiomeArray& biomes, int x, int z, int w, int h) const { MemSect(36); biomes = BiomeArray(w * h); MemSect(0); Arrays::fill(biomes, 0, w * h, biome); } // 4J-PB added in from beyond 1.8.2 // 4J - caller is responsible for deleting biomes array, plus any optional // arrays output if pointers are passed in (_temperatures, _downfalls) BiomeArray FixedBiomeSource::getRawBiomeBlock(int x, int z, int w, int h) const { BiomeArray biomes; getRawBiomeBlock(biomes, x, z, w, h); return biomes; } TilePos* FixedBiomeSource::findBiome(int x, int z, int r, Biome* toFind, Random* random) { if (toFind == biome) { return new TilePos(x - r + random->nextInt(r * 2 + 1), 0, z - r + random->nextInt(r * 2 + 1)); } return nullptr; } TilePos* FixedBiomeSource::findBiome(int x, int z, int r, std::vector allowed, Random* random) { if (find(allowed.begin(), allowed.end(), biome) != allowed.end()) { return new TilePos(x - r + random->nextInt(r * 2 + 1), 0, z - r + random->nextInt(r * 2 + 1)); } return NULL; } bool FixedBiomeSource::containsOnly(int x, int z, int r, Biome* allowed) { return allowed == biome; } bool FixedBiomeSource::containsOnly(int x, int z, int r, std::vector allowed) { return find(allowed.begin(), allowed.end(), biome) != allowed.end(); }