#include "../Platform/stdafx.h" #include "Rarity.h" const Rarity* Rarity::common = new Rarity(eHTMLColor_f, L"Common"); const Rarity* Rarity::uncommon = new Rarity(eHTMLColor_e, L"Uncommon"); const Rarity* Rarity::rare = new Rarity(eHTMLColor_b, L"Rare"); const Rarity* Rarity::epic = new Rarity(eHTMLColor_d, L"Epic"); Rarity::Rarity(eMinecraftColour color, const std::wstring& name) : color(color), name(name) {}