#pragma once #include "Packet.h" class PlayerCommandPacket : public Packet, public std::enable_shared_from_this { public: static const int START_SNEAKING; static const int STOP_SNEAKING; static const int STOP_SLEEPING; static const int START_SPRINTING; static const int STOP_SPRINTING; static const int START_IDLEANIM; static const int STOP_IDLEANIM; static const int RIDING_JUMP; static const int OPEN_INVENTORY; // 4J Added // 4J-PB - Making this host only setting /* static const int SHOW_ON_MAPS; static const int HIDE_ON_MAPS; */ int id; int action; int data; PlayerCommandPacket(); PlayerCommandPacket(std::shared_ptr e, int action); PlayerCommandPacket(std::shared_ptr e, int action, int data); virtual void read(DataInputStream* dis); virtual void write(DataOutputStream* dos); virtual void handle(PacketListener* listener); virtual int getEstimatedSize(); public: static std::shared_ptr create() { return std::shared_ptr(new PlayerCommandPacket()); } virtual int getId() { return 19; } };