#pragma once #include "Packet.h" class PlayerActionPacket : public Packet, public std::enable_shared_from_this { public: static const int START_DESTROY_BLOCK; static const int ABORT_DESTROY_BLOCK; static const int STOP_DESTROY_BLOCK; static const int DROP_ALL_ITEMS; static const int DROP_ITEM; static const int RELEASE_USE_ITEM; int x, y, z, face, action; PlayerActionPacket(); PlayerActionPacket(int action, int x, int y, int z, int face); virtual void read(DataInputStream* dis); virtual void write(DataOutputStream* dos); virtual void handle(PacketListener* listener); virtual int getEstimatedSize(); public: static std::shared_ptr create() { return std::shared_ptr(new PlayerActionPacket()); } virtual int getId() { return 14; } };