#pragma once #include "../../Commands/CommandsEnum.h" #include "Packet.h" class GameCommandPacket : public Packet, public std::enable_shared_from_this { public: EGameCommand command; int length; byteArray data; GameCommandPacket(); GameCommandPacket(EGameCommand command, byteArray data); ~GameCommandPacket(); virtual void read(DataInputStream* dis); virtual void write(DataOutputStream* dos); virtual void handle(PacketListener* listener); virtual int getEstimatedSize(); public: static std::shared_ptr create() { return std::shared_ptr(new GameCommandPacket()); } virtual int getId() { return 167; } };