#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.world.entity.player.h" #include "../Headers/net.minecraft.world.level.h" #include "../Headers/net.minecraft.world.level.tile.h" #include "../Headers/net.minecraft.world.item.h" #include "../Headers/net.minecraft.world.h" #include "ItemInstance.h" #include "RecordingItem.h" #include "../Stats/GenericStats.h" std::unordered_map RecordingItem::BY_NAME; RecordingItem::RecordingItem(int id, const std::wstring& recording) : Item(id), recording(recording) { this->maxStackSize = 1; BY_NAME[recording] = this; } Icon* RecordingItem::getIcon(int auxValue) { return icon; } bool RecordingItem::useOn(std::shared_ptr itemInstance, std::shared_ptr player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { // 4J-PB - Adding a test only version to allow tooltips to be displayed if (level->getTile(x, y, z) == Tile::jukebox_Id && level->getData(x, y, z) == 0) { if (!bTestUseOnOnly) { if (level->isClientSide) return true; ((JukeboxTile*)Tile::jukebox) ->setRecord(level, x, y, z, itemInstance); level->levelEvent(nullptr, LevelEvent::SOUND_PLAY_RECORDING, x, y, z, id); itemInstance->count--; player->awardStat(GenericStats::musicToMyEars(), GenericStats::param_musicToMyEars(id)); } return true; } return false; } void RecordingItem::appendHoverText(std::shared_ptr itemInstance, std::shared_ptr player, std::vector* lines, bool advanced) { eMinecraftColour color = getRarity(std::shared_ptr())->color; wchar_t text[256]; swprintf(text, 256, L"%ls %ls", L"C418 -", recording.c_str()); lines->push_back(HtmlString(text, color)); } const Rarity* RecordingItem::getRarity( std::shared_ptr itemInstance) { return (Rarity*)Rarity::rare; } void RecordingItem::registerIcons(IconRegister* iconRegister) { icon = iconRegister->registerIcon(L"record_" + recording); } RecordingItem* RecordingItem::getByName(const std::wstring& name) { AUTO_VAR(it, BY_NAME.find(name)); if (it != BY_NAME.end()) { return it->second; } else { return NULL; } }