#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.world.entity.player.h" #include "ItemInstance.h" #include "BowlFoodItem.h" BowlFoodItem::BowlFoodItem(int id, int nutrition) : FoodItem(id, nutrition, false) { setMaxStackSize(1); } std::shared_ptr BowlFoodItem::useTimeDepleted( std::shared_ptr instance, Level* level, std::shared_ptr player) { FoodItem::useTimeDepleted(instance, level, player); return std::shared_ptr(new ItemInstance(Item::bowl)); }