#pragma once #include "../AI/Goals/TargetGoal.h" #include "../AI/Goals/DefendVillageTargetGoal.h" #include "../AI/Goals/HurtByTargetGoal.h" #include "../AI/Goals/NearestAttackableTargetGoal.h" #include "../AI/Goals/NonTameRandomTargetGoal.h" #include "../AI/Goals/OwnerHurtByTargetGoal.h" #include "../AI/Goals/OwnerHurtTargetGoal.h"