#pragma once #include "BaseEntityTile.h" #include "../IO/NBT/CompoundTag.h" #include "TileEntities/TileEntity.h" class CompoundTag; class ChunkRebuildData; class JukeboxTile : public BaseEntityTile { friend class Tile; friend class ChunkRebuildData; public: class Entity : public TileEntity { public: eINSTANCEOF GetType() { return eTYPE_RECORDPLAYERTILE; } static TileEntity* create() { return new JukeboxTile::Entity(); } private: std::shared_ptr record; public: Entity(); virtual void load(CompoundTag* tag); virtual void save(CompoundTag* tag); virtual std::shared_ptr getRecord(); virtual void setRecord(std::shared_ptr record); // 4J Added std::shared_ptr clone(); }; private: Icon* iconTop; protected: JukeboxTile(int id); public: virtual Icon* getTexture(int face, int data); virtual bool TestUse(Level* level, int x, int y, int z, std::shared_ptr player); virtual bool use(Level* level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param void setRecord(Level* level, int x, int y, int z, std::shared_ptr record); void dropRecording(Level* level, int x, int y, int z); virtual void onRemove(Level* level, int x, int y, int z, int id, int data); virtual void spawnResources(Level* level, int x, int y, int z, int data, float odds, int playerBonus); virtual std::shared_ptr newTileEntity(Level* level); virtual void registerIcons(IconRegister* iconRegister); virtual bool hasAnalogOutputSignal(); virtual int getAnalogOutputSignal(Level* level, int x, int y, int z, int dir); };