#include "../../Platform/stdafx.h" #include "../../Headers/net.minecraft.world.entity.ai.control.h" #include "InteractGoal.h" InteractGoal::InteractGoal(Mob* mob, const std::type_info& lookAtType, float lookDistance) : LookAtPlayerGoal(mob, lookAtType, lookDistance) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); } InteractGoal::InteractGoal(Mob* mob, const std::type_info& lookAtType, float lookDistance, float probability) : LookAtPlayerGoal(mob, lookAtType, lookDistance, probability) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); }