#include "../../Platform/stdafx.h" #include "../../Headers/net.minecraft.world.entity.h" #include "JumpControl.h" JumpControl::JumpControl(Mob* mob) { _jump = false; this->mob = mob; } void JumpControl::jump() { _jump = true; } void JumpControl::tick() { mob->setJumping(_jump); _jump = false; }