#include "../../Platform/stdafx.h" #include "../../Headers/net.minecraft.world.entity.ai.attributes.h" #include "ModifiableAttributeInstance.h" ModifiableAttributeInstance::ModifiableAttributeInstance( BaseAttributeMap* attributeMap, Attribute* attribute) { this->attributeMap = attributeMap; this->attribute = attribute; dirty = true; cachedValue = 0.0; baseValue = attribute->getDefaultValue(); } ModifiableAttributeInstance::~ModifiableAttributeInstance() { for (int i = 0; i < AttributeModifier::TOTAL_OPERATIONS; i++) { for (AUTO_VAR(it, modifiers[i].begin()); it != modifiers[i].end(); ++it) { // Delete all modifiers delete *it; } } } Attribute* ModifiableAttributeInstance::getAttribute() { return attribute; } double ModifiableAttributeInstance::getBaseValue() { return baseValue; } void ModifiableAttributeInstance::setBaseValue(double baseValue) { if (baseValue == this->getBaseValue()) return; this->baseValue = baseValue; setDirty(); } // Returns a pointer to an internally managed vector of modifers by operation std::unordered_set* ModifiableAttributeInstance::getModifiers(int operation) { return &modifiers[operation]; } // Returns a pointer to a new vector of all modifiers void ModifiableAttributeInstance::getModifiers( std::unordered_set& result) { for (int i = 0; i < AttributeModifier::TOTAL_OPERATIONS; i++) { std::unordered_set* opModifiers = &modifiers[i]; for (AUTO_VAR(it, opModifiers->begin()); it != opModifiers->end(); ++it) { result.insert(*it); } } } AttributeModifier* ModifiableAttributeInstance::getModifier(eMODIFIER_ID id) { AttributeModifier* modifier = NULL; AUTO_VAR(it, modifierById.find(id)); if (it != modifierById.end()) { modifier = it->second; } return modifier; } void ModifiableAttributeInstance::addModifiers( std::unordered_set* modifiers) { for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) { addModifier(*it); } } // Add new modifier to attribute instance (takes ownership of modifier) void ModifiableAttributeInstance::addModifier(AttributeModifier* modifier) { // Can't add modifiers with the same ID (unless the modifier is anonymous) if (modifier->getId() != eModifierId_ANONYMOUS && getModifier(modifier->getId()) != NULL) { assert(0); // throw new IllegalArgumentException("Modifier is already applied on // this attribute!"); return; } modifiers[modifier->getOperation()].insert(modifier); modifierById[modifier->getId()] = modifier; setDirty(); } void ModifiableAttributeInstance::setDirty() { dirty = true; attributeMap->onAttributeModified(this); } void ModifiableAttributeInstance::removeModifier(AttributeModifier* modifier) { for (int i = 0; i < AttributeModifier::TOTAL_OPERATIONS; i++) { for (AUTO_VAR(it, modifiers[i].begin()); it != modifiers[i].end(); ++it) { if (modifier->equals(*it)) { modifiers[i].erase(it); break; } } } modifierById.erase(modifier->getId()); setDirty(); } void ModifiableAttributeInstance::removeModifier(eMODIFIER_ID id) { AttributeModifier* modifier = getModifier(id); if (modifier != NULL) removeModifier(modifier); } void ModifiableAttributeInstance::removeModifiers() { std::unordered_set removingModifiers; getModifiers(removingModifiers); for (AUTO_VAR(it, removingModifiers.begin()); it != removingModifiers.end(); ++it) { removeModifier(*it); } } double ModifiableAttributeInstance::getValue() { if (dirty) { cachedValue = calculateValue(); dirty = false; } return cachedValue; } double ModifiableAttributeInstance::calculateValue() { double base = getBaseValue(); std::unordered_set* modifiers; modifiers = getModifiers(AttributeModifier::OPERATION_ADDITION); for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) { AttributeModifier* modifier = *it; base += modifier->getAmount(); } double result = base; modifiers = getModifiers(AttributeModifier::OPERATION_MULTIPLY_BASE); for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) { AttributeModifier* modifier = *it; result += base * modifier->getAmount(); } modifiers = getModifiers(AttributeModifier::OPERATION_MULTIPLY_TOTAL); for (AUTO_VAR(it, modifiers->begin()); it != modifiers->end(); ++it) { AttributeModifier* modifier = *it; result *= 1 + modifier->getAmount(); } return attribute->sanitizeValue(result); }