// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once //#include //#include #define __STR2__(x) #x #define __STR1__(x) __STR2__(x) #define __LOC__ __FILE__ "(" __STR1__(__LINE__) ") : 4J Warning Msg: " // use - #pragma message(__LOC__"Need to do something here") // #ifndef _XBOX // #ifdef _CONTENT_PACKAGE // #define TO_BE_IMPLEMENTED // #endif // #endif #ifdef __PS3__ #include "../Platform/PS3/PS3Extras/Ps3Types.h" #include "../Platform/PS3/PS3Extras/Ps3Stubs.h" #include "../Platform/PS3/PS3Extras/PS3Maths.h" #elif defined __ORBIS__ #define AUTO_VAR(_var, _val) auto _var = _val #include #include #include #include #include #include #include #include #include #include #include "../Platform/Orbis/OrbisExtras/OrbisTypes.h" #include "../Platform/Orbis/OrbisExtras/OrbisStubs.h" #include "../Platform/Orbis/OrbisExtras/OrbisMaths.h" #define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0) #elif defined __PSVITA__ #include #include #include #include #include #include #include #include #include "../Platform/PSVita/PSVitaExtras/PSVitaTypes.h" #include "../Platform/PSVita/PSVitaExtras/PSVitaStubs.h" #include "../Platform/PSVita/PSVitaExtras/PSVitaMaths.h" #elif defined __linux__ #define AUTO_VAR(_var, _val) auto _var = _val #include #include #include #include #include #include "../Platform/Linux/Stubs/LinuxStubs.h" #else #define AUTO_VAR(_var, _val) auto _var = _val #include #include #include typedef unsigned __int64 __uint64; #endif #ifdef _WINDOWS64 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include #include #include // TODO: reference additional headers your program requires here #include #include using namespace DirectX; #define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0) #endif #ifdef _DURANGO #include #include #include #include #include #include using namespace DirectX; #include #include "../Platform/Durango/DurangoExtras/DurangoStubs.h" #define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0) #endif #ifdef _XBOX #include #include #include #include #include #include typedef XINVITE_INFO INVITE_INFO; typedef XUID PlayerUID; typedef XNKID SessionID; typedef XUID GameSessionUID; #define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0) #include "../Minecraft.Client/xbox/network/extra.h" #else #include "../../Minecraft.World/Platform/x64headers/extraX64.h" #endif #ifdef __PS3__ #include #include #include #include #include #include #include #include #include #include #endif // C RunTime Header Files #include #include #include #include #include #include #include #include #include #include #include #include #ifdef _XBOX #include #include #endif #include "../../Minecraft.World/Util/Definitions.h" #include "../../Minecraft.World/Util/Class.h" #include "../../Minecraft.World/Util/ArrayWithLength.h" #include "../../Minecraft.World/Util/SharedConstants.h" #include "../../Minecraft.World/Util/Random.h" #include "../../Minecraft.World/IO/Streams/Compression.h" #include "../../Minecraft.World/Util/PerformanceTimer.h" #ifdef _XBOX #include "xbox/4JLibs/inc/4J_Input.h" #include "xbox/4JLibs/inc/4J_Profile.h" #include "xbox/4JLibs/inc/4J_Render.h" #include "xbox/4JLibs/inc/4J_XTMS.h" #include "xbox/4JLibs/inc/4J_Storage.h" #elif defined (__PS3__) #include "../Platform/PS3/4JLibs/inc/4J_Input.h" #include "../Platform/PS3/4JLibs/inc/4J_Profile.h" #include "../Platform/PS3/4JLibs/inc/4J_Render.h" #include "../Platform/PS3/4JLibs/inc/4J_Storage.h" #elif defined _DURANGO #include "../Platform/Durango/4JLibs/inc/4J_Input.h" #include "../Platform/Durango/4JLibs/inc/4J_Profile.h" #include "../Platform/Durango/4JLibs/inc/4J_Render.h" #include "../Platform/Durango/4JLibs/inc/4J_Storage.h" #elif defined _WINDOWS64 #include "../Platform/Windows64/4JLibs/inc/4J_Input.h" #include "../Platform/Windows64/4JLibs/inc/4J_Profile.h" #include "../Platform/Windows64/4JLibs/inc/4J_Render.h" #include "../Platform/Windows64/4JLibs/inc/4J_Storage.h" #elif defined __linux__ #include "4J_Input.h" #include "4J_Profile.h" #include "4J_Render.h" #include "4J_Storage.h" #elif defined __PSVITA__ #include "../Platform/PSVita/4JLibs/inc/4J_Input.h" #include "../Platform/PSVita/4JLibs/inc/4J_Profile.h" #include "../Platform/PSVita/4JLibs/inc/4J_Render.h" #include "../Platform/PSVita/4JLibs/inc/4J_Storage.h" #else #include "../Platform/Orbis/4JLibs/inc/4J_Input.h" #include "../Platform/Orbis/4JLibs/inc/4J_Profile.h" #include "../Platform/Orbis/4JLibs/inc/4J_Render.h" #include "../Platform/Orbis/4JLibs/inc/4J_Storage.h" #endif #include "../Textures/Textures.h" #include "../UI/Font.h" #include "../ClientConstants.h" #include "../UI/Gui.h" #include "../UI/Screen.h" #include "../UI/ScreenSizeCalculator.h" #include "../Minecraft.h" #include "../Utils/MemoryTracker.h" #include "stubs.h" #include "../Textures/BufferedImage.h" #include "../Platform/Common/Network/GameNetworkManager.h" #ifdef _XBOX #include "../Platform/Common/XUI/XUI_Helper.h" #include "../Platform/Common/XUI/XUI_Scene_Base.h" #endif #include "../Platform/Common/UI/UIEnums.h" #include "../Platform/Common/UI/UIStructs.h" // #ifdef _XBOX #include "../Platform/Common/App_Defines.h" #include "../Platform/Common/App_enums.h" #include "../Platform/Common/Tutorial/TutorialEnum.h" #include "../Platform/Common/App_structs.h" //#endif #include "../Platform/Common/Consoles_App.h" #include "../Platform/Common/Minecraft_Macros.h" #include "../Platform/Common/BuildVer.h" // This is generated at build time via scripts/pack_loc.py #include "strings.h" // This is generated at build time via scripts/pack_loc.py #include "strings.h" #ifdef _XBOX #include "../Platform/Xbox/Xbox_App.h" #include "../Platform/Xbox/Sentient/MinecraftTelemetry.h" #include "../Platform/Xbox/Sentient/DynamicConfigurations.h" #include "../Platform/Xbox/Sentient/SentientTelemetryCommon.h" #include "../Platform/Xbox/Sentient/Include/SenClientStats.h" #include "../Platform/Xbox/GameConfig/Minecraft.spa.h" #include "../../Minecraft.Assets/XboxMedia/4J_strings.h" #include "../Platform/Xbox/XML/ATGXmlParser.h" #include "../Platform/Xbox/Leaderboards/XboxLeaderboardManager.h" #include "../Platform/Xbox/Social/SocialManager.h" #include "../Platform/Xbox/Audio/SoundEngine.h" #include "../Platform/Xbox/Xbox_UIController.h" #elif defined (__PS3__) #include "extraX64client.h" #include "../Platform/PS3/Sentient/MinecraftTelemetry.h" #include "../Platform/PS3/Sentient/DynamicConfigurations.h" #include "../Platform/PS3/Sentient/SentientTelemetryCommon.h" #include "../Platform/PS3/PS3_App.h" #include "../Platform/PS3/GameConfig/Minecraft.spa.h" #include "../../Minecraft.Assets/PS3Media/4J_strings.h" #include "../Platform/PS3/XML/ATGXmlParser.h" #include "../Platform/PS3/Social/SocialManager.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/PS3/Iggy/include/iggy.h" #include "../Platform/PS3/Iggy/gdraw/gdraw_ps3gcm.h" #include "../Platform/PS3/PS3_UIController.h" #elif defined _DURANGO #include "../Platform/Durango/Sentient/MinecraftTelemetry.h" #include "../Platform/Durango/Durango_App.h" #include "../Platform/Durango/Sentient/DynamicConfigurations.h" #include "../Platform/Durango/Sentient/TelemetryEnum.h" #include "../Platform/Durango/Sentient/SentientTelemetryCommon.h" #include "../Platform/Durango/PresenceIds.h" #include "../../Minecraft.Assets/DurangoMedia/4J_strings.h" #include "../Platform/Durango/XML/ATGXmlParser.h" #include "../Platform/Durango/Social/SocialManager.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/Durango/Iggy/include/iggy.h" #include "../Platform/Durango/Iggy/gdraw/gdraw_d3d11.h" #include "../Platform/Durango/Durango_UIController.h" #elif defined _WINDOWS64 #include "../Platform/Windows64/Sentient/MinecraftTelemetry.h" #include "../Platform/Windows64/Windows64_App.h" #include "../Platform/Windows64/Sentient/DynamicConfigurations.h" #include "../Platform/Windows64/Sentient/SentientTelemetryCommon.h" #include "../Platform/Windows64/GameConfig/Minecraft.spa.h" #include "../Platform/Windows64/XML/ATGXmlParser.h" #include "../Platform/Windows64/Social/SocialManager.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/Windows64/Iggy/include/iggy.h" #include "../Platform/Windows64/Iggy/gdraw/gdraw_d3d11.h" #include "../Platform/Windows64/Windows64_UIController.h" #elif defined __linux__ // Linux build: avoid pulling in Windows64 platform headers (they cause // symbol/class redefinitions). Use Orbis-compatible stubs and Linux controller. #include "../Platform/Linux/Linux_App.h" #include "../Platform/Linux/Iggy/include/iggy.h" #include "../Platform/Linux/Sentient/SentientTelemetryCommon.h" #include "../Platform/Linux/Sentient/DynamicConfigurations.h" #include "../Platform/Orbis/GameConfig/Minecraft.spa.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/Linux/Linux_UIController.h" #include "../Platform/Linux/Social/SocialManager.h" #elif defined __PSVITA__ #include "../Platform/PSVita/PSVita_App.h" #include "../Platform/PSVita/Sentient/SentientManager.h" #include "../Platform/PSVita/Sentient/MinecraftTelemetry.h" #include "../Platform/PSVita/Sentient/DynamicConfigurations.h" #include "../Platform/PSVita/GameConfig/Minecraft.spa.h" #include "../Platform/PSVita/XML/ATGXmlParser.h" #include "../Platform/PSVita/Social/SocialManager.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/PSVita/Iggy/include/iggy.h" #include "../Platform/PSVita/Iggy/gdraw/gdraw_psp2.h" #include "../Platform/PSVita/PSVita_UIController.h" #else #include "../Platform/Orbis/Sentient/MinecraftTelemetry.h" #include "../Platform/Orbis/Orbis_App.h" #include "../Platform/Orbis/Sentient/SentientTelemetryCommon.h" #include "../Platform/Orbis/Sentient/DynamicConfigurations.h" #include "../Platform/Orbis/GameConfig/Minecraft.spa.h" #include "../../Minecraft.Assets/OrbisMedia/4J_strings.h" #include "../Platform/Orbis/XML/ATGXmlParser.h" #include "../Platform/Windows64/Social/SocialManager.h" #include "../Platform/Common/Audio/SoundEngine.h" #include "../Platform/Orbis/Iggy/include/iggy.h" #include "../Platform/Orbis/Iggy/gdraw/gdraw_orbis.h" #include "../Platform/Orbis/Orbis_UIController.h" #endif #ifdef _XBOX #include "../Platform/Common/XUI/XUI_CustomMessages.h" #include "../Platform/Common/XUI/XUI_Scene_Inventory_Creative.h" #include "../Platform/Common/XUI/XUI_FullscreenProgress.h" #include "../Platform/Common/XUI/XUI_ConnectingProgress.h" #include "../Platform/Common/XUI/XUI_Scene_CraftingPanel.h" #include "../Platform/Common/XUI/XUI_TutorialPopup.h" #include "../Platform/Common/XUI/XUI_PauseMenu.h" #endif #include "../Platform/Common/ConsoleGameMode.h" #include "../Platform/Common/Console_Debug_enum.h" #include "../Platform/Common/Console_Awards_enum.h" #include "../Platform/Common/Tutorial/TutorialMode.h" #include "../Platform/Common/Tutorial/Tutorial.h" #include "../Platform/Common/Tutorial/FullTutorialMode.h" #include "../Platform/Common/Trial/TrialMode.h" #include "../Platform/Common/GameRules/ConsoleGameRules.h" #include "../Platform/Common/GameRules/ConsoleSchematicFile.h" #include "../Platform/Common/Colours/ColourTable.h" #include "../Platform/Common/DLC/DLCSkinFile.h" #include "../Platform/Common/DLC/DLCManager.h" #include "../Platform/Common/DLC/DLCPack.h" #include "../Platform/Common/Telemetry/TelemetryManager.h" #ifdef _XBOX //#include "../Platform/Xbox/Xbox_App.h" #elif !defined(__PS3__) #include "extraX64client.h" #endif #ifdef _FINAL_BUILD #define printf BREAKTHECOMPILE #define wprintf BREAKTHECOMPILE #undef OutputDebugString #define OutputDebugString BREAKTHECOMPILE #define OutputDebugStringA BREAKTHECOMPILE #define OutputDebugStringW BREAKTHECOMPILE #endif void MemSect(int sect);