#pragma once #include "../media/xuiscene_settings_graphics.h" #include "XUI_Ctrl_SliderWrapper.h" #include "XUI_CustomMessages.h" #define SLIDER_SETTINGS_GAMMA 0 #define SLIDER_SETTINGS_INTERFACE_OPACITY 1 #define SLIDER_SETTINGS_GRAPHICS_MAX SLIDER_SETTINGS_INTERFACE_OPACITY + 1 class CScene_SettingsGraphics : public CXuiSceneImpl { protected: CXuiCtrlSliderWrapper m_SliderA[SLIDER_SETTINGS_GRAPHICS_MAX]; CXuiCheckbox m_Clouds; CXuiCheckbox m_BedrockFog; CXuiCheckbox m_CustomSkinAnim; // Message map. Here we tie messages to message handlers. XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT(OnInit) XUI_ON_XM_KEYDOWN(OnKeyDown) XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx) XUI_ON_XM_NOTIFY_VALUE_CHANGED(OnNotifyValueChanged) XUI_ON_XM_CONTROL_NAVIGATE(OnControlNavigate) XUI_ON_XM_TRANSITION_START(OnTransitionStart) XUI_ON_XM_NAV_RETURN(OnNavReturn) XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer) XUI_END_MSG_MAP() BEGIN_CONTROL_MAP() MAP_CONTROL(IDC_XuiClouds, m_Clouds) MAP_CONTROL(IDC_XuiBedrockFog, m_BedrockFog) MAP_CONTROL(IDC_XuiCustomSkinAnim, m_CustomSkinAnim) MAP_CONTROL(IDC_XuiSliderGamma, m_SliderA[SLIDER_SETTINGS_GAMMA]) MAP_CONTROL(IDC_XuiSliderInterfaceOpacity, m_SliderA[SLIDER_SETTINGS_INTERFACE_OPACITY]) END_CONTROL_MAP() HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled); HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& bHandled); HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled); HRESULT OnNotifyValueChanged(HXUIOBJ hObjSource, XUINotifyValueChanged* pNotifyValueChanged, BOOL& bHandled); HRESULT OnControlNavigate(XUIMessageControlNavigate* pControlNavigateData, BOOL& bHandled); HRESULT OnTransitionStart(XUIMessageTransition* pTransition, BOOL& bHandled); HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled); HRESULT OnNavReturn(HXUIOBJ hObj, BOOL& rfHandled); int m_iPad; D3DXVECTOR3 m_OriginalPosition; public: // Define the class. The class name must match the ClassOverride property // set for the scene in the UI Authoring tool. XUI_IMPLEMENT_CLASS(CScene_SettingsGraphics, L"CScene_SettingsGraphics", XUI_CLASS_SCENE) };