#pragma once #define XM_SPLITSCREENPLAYER_MESSAGE XM_USER #define XM_FONTRENDERERCHANGE_MESSAGE XM_USER + 1 #define XM_DLCMOUNTED_MESSAGE XM_USER + 2 #define XM_BASE_POSITION_CHANGED_MESSAGE XM_USER + 3 #define XM_DLCSINSTALLED_MESSAGE XM_USER + 4 #define XM_INVENTORYUPDATED_MESSAGE XM_USER + 5 #define XM_TMS_DLCFILE_RETRIEVED_MESSAGE XM_USER + 6 #define XM_TMS_BANFILE_RETRIEVED_MESSAGE XM_USER + 7 #define XM_TMS_ALLFILES_RETRIEVED_MESSAGE XM_USER + 8 #define XM_CUSTOMTICKSCENE_MESSAGE XM_USER + 9 #define XM_GETSLOTITEM_MESSAGE XM_USER + 10 typedef struct { std::shared_ptr item; // Legacy values for compatibility int iDataBitField; int iItemBitField; LPCWSTR szPath; bool bDirty; } CustomMessage_GetSlotItem_Struct; // Define the prototype for your handler function // Sig: HRESULT OnCustomMessage_GetSlotItem(CustomMessage_GetSlotItem_Struct // *pData, BOOL& bHandled) // Define the message map macro #define XUI_ON_XM_GETSLOTITEM_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_GETSLOTITEM_MESSAGE) { \ CustomMessage_GetSlotItem_Struct* pData = \ (CustomMessage_GetSlotItem_Struct*)pMessage->pvData; \ return MemberFunc(pData, pMessage->bHandled); \ } static __declspec(noinline) void CustomMessage_GetSlotItem( XUIMessage* pMsg, CustomMessage_GetSlotItem_Struct* pData, int iDataBitField, int iItemBitField) { XuiMessage(pMsg, XM_GETSLOTITEM_MESSAGE); _XuiMessageExtra(pMsg, (XUIMessageData*)pData, sizeof(*pData)); pData->item = nullptr; pData->iDataBitField = iDataBitField; pData->iItemBitField = iItemBitField; pData->szPath = NULL; pData->bDirty = false; } typedef struct { bool bJoining; // if you're not joining, your leaving } CustomMessage_Splitscreenplayer_Struct; // Define the prototype for your handler function // Sig: HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) // Define the message map macro #define XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_SPLITSCREENPLAYER_MESSAGE) { \ CustomMessage_Splitscreenplayer_Struct* pData = \ (CustomMessage_Splitscreenplayer_Struct*)pMessage->pvData; \ return MemberFunc(pData->bJoining, pMessage->bHandled); \ } static __declspec(noinline) void CustomMessage_Splitscreenplayer( XUIMessage* pMsg, CustomMessage_Splitscreenplayer_Struct* pData, bool bJoining) { XuiMessage(pMsg, XM_SPLITSCREENPLAYER_MESSAGE); _XuiMessageExtra(pMsg, (XUIMessageData*)pData, sizeof(*pData)); pData->bJoining = bJoining; } // Define the prototype for your handler function // Sig: HRESULT OnFontRendererChange() // Define the message map macro #define XUI_ON_XM_FONTRENDERERCHANGE_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_FONTRENDERERCHANGE_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_FontRendererChange( XUIMessage* pMsg) { XuiMessage(pMsg, XM_FONTRENDERERCHANGE_MESSAGE); } // Define the prototype for your handler function // Sig: HRESULT OnDLCMounted() // Define the message map macro #define XUI_ON_XM_DLCLOADED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_DLCMOUNTED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_DLCMountingComplete( XUIMessage* pMsg) { XuiMessage(pMsg, XM_DLCMOUNTED_MESSAGE); } // Define the prototype for your handler function // Sig: HRESULT OnBasePositionChanged() // Define the message map macro #define XUI_ON_XM_BASE_POSITION_CHANGED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_BASE_POSITION_CHANGED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_BasePositionChanged( XUIMessage* pMsg) { XuiMessage(pMsg, XM_BASE_POSITION_CHANGED_MESSAGE); } // the prototype for your handler function // Sig: HRESULT OnDLCInstalled() // Define the message map macro #define XUI_ON_XM_DLCINSTALLED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_DLCSINSTALLED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_DLCInstalled(XUIMessage* pMsg) { XuiMessage(pMsg, XM_DLCSINSTALLED_MESSAGE); } // the prototype for your handler function // Sig: HRESULT OnCustomMessage_InventoryUpdated() // Define the message map macro #define XUI_ON_XM_INVENTORYUPDATED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_INVENTORYUPDATED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_InventoryUpdated(XUIMessage* pMsg) { XuiMessage(pMsg, XM_INVENTORYUPDATED_MESSAGE); } // the prototype for your handler function // Sig: HRESULT OnCustomMessage_() // Define the message map macro #define XUI_ON_XM_TMS_DLCFILE_RETRIEVED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_TMS_DLCFILE_RETRIEVED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_TMS_DLCFileRetrieved( XUIMessage* pMsg) { XuiMessage(pMsg, XM_TMS_DLCFILE_RETRIEVED_MESSAGE); } // the prototype for your handler function // Sig: HRESULT OnCustomMessage_() // Define the message map macro #define XUI_ON_XM_TMS_BANFILE_RETRIEVED_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_TMS_BANFILE_RETRIEVED_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_TMS_BanFileRetrieved( XUIMessage* pMsg) { XuiMessage(pMsg, XM_TMS_BANFILE_RETRIEVED_MESSAGE); } // Define the prototype for your handler function // Sig: HRESULT OnCustomMessage_TickScene() // Define the message map macro #define XUI_ON_XM_CUSTOMTICKSCENE_MESSAGE(MemberFunc) \ if (pMessage->dwMessage == XM_CUSTOMTICKSCENE_MESSAGE) { \ return MemberFunc(); \ } static __declspec(noinline) void CustomMessage_TickScene(XUIMessage* pMsg) { XuiMessage(pMsg, XM_CUSTOMTICKSCENE_MESSAGE); }