#include "WoodButtonTile.h" #include "minecraft/Facing.h" #include "minecraft/world/level/tile/ButtonTile.h" #include "minecraft/world/level/tile/Tile.h" WoodButtonTile::WoodButtonTile(int id) : ButtonTile(id, true) {} Icon* WoodButtonTile::getTexture(int face, int data) { return Tile::wood->getTexture(Facing::UP); }