#include "StoneButtonTile.h" #include "minecraft/Facing.h" #include "minecraft/world/level/tile/ButtonTile.h" #include "minecraft/world/level/tile/Tile.h" StoneButtonTile::StoneButtonTile(int id) : ButtonTile(id, false) {} Icon* StoneButtonTile::getTexture(int face, int data) { return Tile::stone->getTexture(Facing::UP); }