#include "Scale.h" #include "minecraft/world/level/levelgen/synth/Synth.h" Scale::Scale(Synth* synth, double xScale, double yScale) { this->synth = synth; this->xScale = 1.0 / xScale; this->yScale = 1.0 / yScale; } double Scale::getValue(double x, double y) { return synth->getValue(x * xScale, y * yScale); }