#include "BlockReplacements.h" #include #include "minecraft/world/level/tile/Tile.h" std::vector BlockReplacements::replacements = std::vector(256); void BlockReplacements::staticCtor() { for (int i = 0; i < 256; i++) { uint8_t b = (uint8_t)i; if (b != 0 && Tile::tiles[b & 0xff] == nullptr) { b = 0; } BlockReplacements::replacements[i] = b; } } void BlockReplacements::replace(std::vector& blocks) { for (unsigned int i = 0; i < blocks.size(); i++) { blocks[i] = replacements[blocks[i] & 0xff]; } }