#include "RainforestBiome.h" #include "java/Random.h" #include "minecraft/world/level/biome/Biome.h" #include "minecraft/world/level/levelgen/feature/BasicTreeFeature.h" #include "minecraft/world/level/levelgen/feature/TreeFeature.h" RainforestBiome::RainforestBiome(int id) : Biome(id) {} Feature* RainforestBiome::getTreeFeature(Random* random) { if (random->nextInt(3) == 0) { return new BasicTree(false); } return new TreeFeature(false); }