#include "BeachBiome.h" #include #include #include "BiomeDecorator.h" #include "minecraft/world/level/biome/Biome.h" #include "minecraft/world/level/tile/Tile.h" BeachBiome::BeachBiome(int id) : Biome(id) { // remove default mob spawn settings friendlies.clear(); friendlies_chicken.clear(); // 4J added topMaterial = (uint8_t)Tile::sand_Id; material = (uint8_t)Tile::sand_Id; decorator->treeCount = -999; decorator->deadBushCount = 0; decorator->reedsCount = 0; decorator->cactusCount = 0; }