#include "EnchantmentInstance.h" #include #include "minecraft/util/WeighedRandom.h" #include "minecraft/world/item/enchantment/Enchantment.h" EnchantmentInstance::EnchantmentInstance(Enchantment* enchantment, int level) : WeighedRandomItem(enchantment->getFrequency()), enchantment(enchantment), level(level) {} EnchantmentInstance::EnchantmentInstance(int id, int level) : WeighedRandomItem(Enchantment::enchantments[id]->getFrequency()), enchantment(Enchantment::enchantments[id]), level(level) {} // 4J Added EnchantmentInstance* EnchantmentInstance::copy() { return new EnchantmentInstance((Enchantment*)enchantment, (int)level); }