#include "Rarity.h" const Rarity* Rarity::common = new Rarity(eHTMLColor_f, "Common"); const Rarity* Rarity::uncommon = new Rarity(eHTMLColor_e, "Uncommon"); const Rarity* Rarity::rare = new Rarity(eHTMLColor_b, "Rare"); const Rarity* Rarity::epic = new Rarity(eHTMLColor_d, "Epic"); Rarity::Rarity(eMinecraftColour color, const std::string& name) : color(color), name(name) {}