#include "BowlFoodItem.h" #include #include "minecraft/world/item/FoodItem.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" BowlFoodItem::BowlFoodItem(int id, int nutrition) : FoodItem(id, nutrition, false) { setMaxStackSize(1); } std::shared_ptr BowlFoodItem::useTimeDepleted( std::shared_ptr instance, Level* level, std::shared_ptr player) { FoodItem::useTimeDepleted(instance, level, player); return std::make_shared(Item::bowl); }