#include "RepairContainer.h" #include #include "AnvilMenu.h" #include "minecraft/world/SimpleContainer.h" RepairContainer::RepairContainer(AnvilMenu* menu, int name, bool customName, int size) : SimpleContainer(name, "", customName, size) { m_menu = menu; } void RepairContainer::setChanged() { SimpleContainer::setChanged(); m_menu->slotsChanged(shared_from_this()); } bool RepairContainer::canPlaceItem(int slot, std::shared_ptr item) { return true; }