#include "ThrownExpBottle.h" #include "java/JavaMath.h" #include "java/Random.h" #include "minecraft/world/entity/ExperienceOrb.h" #include "minecraft/world/entity/projectile/Throwable.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/tile/LevelEvent.h" class LivingEntity; ThrownExpBottle::ThrownExpBottle(Level* level) : Throwable(level) {} ThrownExpBottle::ThrownExpBottle(Level* level, std::shared_ptr mob) : Throwable(level, mob) {} ThrownExpBottle::ThrownExpBottle(Level* level, double x, double y, double z) : Throwable(level, x, y, z) {} float ThrownExpBottle::getGravity() { return 0.07f; } float ThrownExpBottle::getThrowPower() { return 0.7f; } float ThrownExpBottle::getThrowUpAngleOffset() { return -20; } void ThrownExpBottle::onHit(HitResult* res) { if (!level->isClientSide) { level->levelEvent(LevelEvent::PARTICLES_POTION_SPLASH, (int)Math::round(x), (int)Math::round(y), (int)Math::round(z), 0); int xpCount = 3 + level->random->nextInt(5) + level->random->nextInt(5); while (xpCount > 0) { int newCount = ExperienceOrb::getExperienceValue(xpCount); xpCount -= newCount; level->addEntity(std::shared_ptr( new ExperienceOrb(level, x, y, z, newCount))); } remove(); } }