#include "Snowball.h" #include "minecraft/core/particles/ParticleTypes.h" #include "minecraft/world/damageSource/DamageSource.h" #include "minecraft/world/entity/Entity.h" #include "minecraft/world/entity/projectile/Throwable.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/phys/HitResult.h" class LivingEntity; void Snowball::_init() { // 4J Stu - This function call had to be moved here from the Entity ctor to // ensure that the derived version of the function is called this->defineSynchedData(); } Snowball::Snowball(Level* level) : Throwable(level) { _init(); } Snowball::Snowball(Level* level, std::shared_ptr mob) : Throwable(level, mob) { _init(); } Snowball::Snowball(Level* level, double x, double y, double z) : Throwable(level, x, y, z) { _init(); } void Snowball::onHit(HitResult* res) { if (res->entity != nullptr) { int damage = 0; if (res->entity->instanceof(eTYPE_BLAZE)) { damage = 3; } DamageSource* damageSource = DamageSource::thrown(shared_from_this(), getOwner()); res->entity->hurt(damageSource, damage); delete damageSource; } for (int i = 0; i < 8; i++) level->addParticle(eParticleType_snowballpoof, x, y, z, 0, 0, 0); if (!level->isClientSide) { remove(); } }