#include "InteractGoal.h" #include "minecraft/world/entity/ai/control/Control.h" #include "minecraft/world/entity/ai/goal/LookAtPlayerGoal.h" class Mob; InteractGoal::InteractGoal(Mob* mob, const std::type_info& lookAtType, float lookDistance) : LookAtPlayerGoal(mob, lookAtType, lookDistance) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); } InteractGoal::InteractGoal(Mob* mob, const std::type_info& lookAtType, float lookDistance, float probability) : LookAtPlayerGoal(mob, lookAtType, lookDistance, probability) { setRequiredControlFlags(Control::LookControlFlag | Control::MoveControlFlag); }