#include "minecraft/world/effect/InstantaneousMobEffect.h" #include "minecraft/GameEnums.h" #include "minecraft/world/effect/MobEffect.h" InstantenousMobEffect::InstantenousMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color) {} bool InstantenousMobEffect::isInstantenous() { return true; } bool InstantenousMobEffect::isDurationEffectTick(int remainingDuration, int amplification) { return remainingDuration >= 1; }