#include "TileUpdatePacket.h" #include #include "PacketListener.h" #include "java/InputOutputStream/DataInputStream.h" #include "java/InputOutputStream/DataOutputStream.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/dimension/Dimension.h" TileUpdatePacket::TileUpdatePacket() { shouldDelay = true; } TileUpdatePacket::TileUpdatePacket(int x, int y, int z, Level* level) { shouldDelay = true; this->x = x; this->y = y; this->z = z; block = level->getTile(x, y, z); data = level->getData(x, y, z); levelIdx = ((level->dimension->id == 0) ? 0 : ((level->dimension->id == -1) ? 1 : 2)); } void TileUpdatePacket::read(DataInputStream* dis) // throws IOException { #ifdef _LARGE_WORLDS x = dis->readInt(); y = dis->readUnsignedByte(); z = dis->readInt(); block = (int)dis->readShort() & 0xffff; std::uint8_t dataLevel = dis->readByte(); data = dataLevel & 0xf; levelIdx = (dataLevel >> 4) & 0xf; #else // 4J - See comments in write for packing int xyzdata = dis->readInt(); x = (xyzdata >> 22) & 0x3ff; y = (xyzdata >> 14) & 0xff; z = (xyzdata >> 4) & 0x3ff; x = (x << 22) >> 22; z = (z << 22) >> 22; data = xyzdata & 0xf; block = (int)dis->readShort() & 0xffff; // levelIdx = ( xyzdata >> 31 ) & 1; // Can't pack this as it's now 2 bits levelIdx = (int)dis->readByte(); #endif } void TileUpdatePacket::write(DataOutputStream* dos) // throws IOException { #ifdef _LARGE_WORLDS dos->writeInt(x); dos->write(y); dos->writeInt(z); dos->writeShort(block); std::uint8_t dataLevel = ((levelIdx & 0xf) << 4) | (data & 0xf); dos->writeByte(dataLevel); #else // 4J - for our fixed size map, we can pack x & z into 10 bits each (-512 -> // 511), y into 8 bits (0 to 255) block type could really be 7 bits but // leaving that as 8 for future ease of expansion. Data only needs to be // 4-bits as that is how it is ultimately stored int xyzdata = ((x & 0x3ff) << 22) | ((y & 0xff) << 14) | ((z & 0x3ff) << 4) | (data & 0xf); // xyzdata |= levelIdx << 31; dos->writeInt(xyzdata); dos->writeShort(block); // Can't pack this as it's now 2 bits dos->write(levelIdx); #endif } void TileUpdatePacket::handle(PacketListener* listener) { listener->handleTileUpdate(shared_from_this()); } int TileUpdatePacket::getEstimatedSize() { #ifdef _LARGE_WORLDS return 12; #else return 5; #endif }