#pragma once #include #include #include #include "Packet.h" #include "minecraft/network/packet/Packet.h" class TexturePacket : public Packet, public std::enable_shared_from_this { public: std::string textureName; std::uint8_t* pbData; std::uint32_t dataBytes; TexturePacket(); ~TexturePacket(); TexturePacket(const std::string& textureName, std::uint8_t* pbData, std::uint32_t dataBytes); virtual void handle(PacketListener* listener); virtual void read(DataInputStream* dis); virtual void write(DataOutputStream* dos); virtual int getEstimatedSize(); public: static std::shared_ptr create() { return std::make_shared(); } virtual int getId() { return 154; } };