#pragma once #include #include #include #include #include "Packet.h" #include "minecraft/network/packet/Packet.h" class PlayerTeam; class SetPlayerTeamPacket : public Packet, public std::enable_shared_from_this { public: static const int METHOD_ADD = 0; static const int METHOD_REMOVE = 1; static const int METHOD_CHANGE = 2; static const int METHOD_JOIN = 3; static const int METHOD_LEAVE = 4; std::string name; std::string displayName; std::string prefix; std::string suffix; std::vector players; int method; int options; SetPlayerTeamPacket(); SetPlayerTeamPacket(PlayerTeam* team, int method); SetPlayerTeamPacket(PlayerTeam* team, std::vector* players, int method); void read(DataInputStream* dis); void write(DataOutputStream* dos); void handle(PacketListener* listener); int getEstimatedSize(); public: static std::shared_ptr create() { return std::make_shared(); } virtual int getId() { return 209; } };