#pragma once #include #include "Packet.h" #include "minecraft/network/packet/Packet.h" class Entity; class SetEntityMotionPacket : public Packet, public std::enable_shared_from_this { public: int id; int xa, ya, za; bool useBytes; // 4J added private: void _init(int id, double xd, double yd, double zd); public: SetEntityMotionPacket(); SetEntityMotionPacket(std::shared_ptr e); SetEntityMotionPacket(int id, double xd, double yd, double zd); virtual void read(DataInputStream* dis); virtual void write(DataOutputStream* dos); virtual void handle(PacketListener* listener); virtual int getEstimatedSize(); virtual bool canBeInvalidated(); virtual bool isInvalidatedBy(std::shared_ptr packet); public: static std::shared_ptr create() { return std::make_shared(); } virtual int getId() { return 28; } };