#pragma once #include "CommandsEnum.h" #include "minecraft/network/packet/ChatPacket.h" class CommandSender { public: // virtual int getUID() = 0; virtual void sendMessage( const std::string& message, ChatPacket::EChatPacketMessage type = ChatPacket::e_ChatCustom, int customData = -1, const std::string& additionalMessage = "") = 0; virtual bool hasPermission(EGameCommand command) = 0; };