#include "SimpleIcon.h" #include "minecraft/client/renderer/texture/StitchedTexture.h" SimpleIcon::SimpleIcon(const std::string& name, const std::string& filename, float U0, float V0, float U1, float V1) : StitchedTexture(name, filename) { u0 = U0; u1 = U1; v0 = V0; v1 = V1; }