#include "TntMinecartRenderer.h" #include #include "platform/renderer/renderer.h" #include "minecraft/client/renderer/TileRenderer.h" #include "minecraft/client/renderer/entity/MinecartRenderer.h" #include "minecraft/world/entity/item/Minecart.h" #include "minecraft/world/entity/item/MinecartTNT.h" #include "minecraft/world/level/tile/Tile.h" void TntMinecartRenderer::renderMinecartContents( std::shared_ptr _cart, float a, Tile* tile, int tileData) { std::shared_ptr cart = std::dynamic_pointer_cast(_cart); int fuse = cart->getFuse(); if (fuse > -1) { if (fuse - a + 1 < 10) { float g = 1 - ((fuse - a + 1) / 10.0f); if (g < 0) g = 0; if (g > 1) g = 1; g *= g; g *= g; float s = 1.0f + g * 0.3f; glScalef(s, s, s); } } MinecartRenderer::renderMinecartContents(cart, a, tile, tileData); if (fuse > -1 && fuse / 5 % 2 == 0) { glDisable(GL_TEXTURE_2D); glDisable(GL_LIGHTING); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); glColor4f(1, 1, 1, (1 - ((fuse - a + 1) / 100.0f)) * 0.8f); glPushMatrix(); renderer->renderTile(Tile::tnt, 0, 1); glPopMatrix(); glColor4f(1, 1, 1, 1); glDisable(GL_BLEND); glEnable(GL_LIGHTING); glEnable(GL_TEXTURE_2D); } }