#pragma once #include #include "minecraft/client/model/geom/Model.h" class ModelPart; class SilverfishModel : public Model { private: static const int BODY_COUNT = 7; private: std::vector bodyParts; std::vector bodyLayers; float zPlacement[BODY_COUNT]; static const int BODY_SIZES[BODY_COUNT][3]; static const int BODY_TEXS[BODY_COUNT][2]; public: SilverfishModel(); int modelVersion(); void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim = 0); };