#pragma once #include "minecraft/client/model/geom/Model.h" class ModelPart; class ChickenModel : public Model { public: ModelPart *head, *hair, *body, *leg0, *leg1, *wing0, *wing1, *beak, *redThing; ChickenModel(); virtual void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim = 0); };