#pragma once #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" class ModelPart; class BoatModel : public Model { public: ModelPart* cubes[5]; BoatModel(); virtual void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); };