#pragma once #include "minecraft/client/model/geom/Model.h" class ModelPart; class BatModel : public Model { private: ModelPart* head; ModelPart* body; ModelPart* rightWing; ModelPart* leftWing; ModelPart* rightWingTip; ModelPart* leftWingTip; public: BatModel(); int modelVersion(); virtual void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled); };