#include "ContainerScreen.h" #include "minecraft/client/gui/inventory/AbstractContainerScreen.h" #include "minecraft/client/Minecraft.h" #include "minecraft/world/Container.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/world/inventory/ContainerMenu.h" ContainerScreen::ContainerScreen(std::shared_ptr inventory, std::shared_ptr container) : AbstractContainerScreen(new ContainerMenu(inventory, container)) { this->inventory = inventory; this->container = container; this->passEvents = false; int defaultHeight = 222; int noRowHeight = defaultHeight - 6 * 18; containerRows = container->getContainerSize() / 9; imageHeight = noRowHeight + containerRows * 18; } void ContainerScreen::renderLabels() {} void ContainerScreen::renderBg(float a) { // 4J Unused #if defined(ENABLE_JAVA_GUIS) int tex = minecraft->textures->loadTexture(TN_GUI_CONTAINER); glColor4f(1, 1, 1, 1); minecraft->textures->bind(tex); int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; this->blit(xo, yo, 0, 0, imageWidth, containerRows * 18 + 17); this->blit(xo, yo + containerRows * 18 + 17, 0, 222 - 96, imageWidth, 96); #endif }