#include "platform/PlatformTypes.h" #include "platform/XboxStubs.h" bool IsEqualXUID(PlayerUID a, PlayerUID b) { return a == b; } uint32_t XUserGetSigninInfo(uint32_t dwUserIndex, uint32_t dwFlags, PXUSER_SIGNIN_INFO pSigninInfo) { return 0; } const char* CXuiStringTable::Lookup(const char* szId) { return szId; } const char* CXuiStringTable::Lookup(uint32_t nIndex) { return "String"; } void CXuiStringTable::Clear() {} int32_t CXuiStringTable::Load(const char* szId) { return 0; } uint32_t XGetLanguage() { return 1; } uint32_t XGetLocale() { return 0; } uint32_t XEnableGuestSignin(bool fEnable) { return 0; }