#include "UIScene_SettingsGraphicsMenu.h" #include #include "platform/profile/profile.h" #include "minecraft/GameEnums.h" #include "app/common/Network/GameNetworkManager.h" #include "app/common/UI/Controls/UIControl_CheckBox.h" #include "app/common/UI/Controls/UIControl_Slider.h" #include "app/common/UI/UILayer.h" #include "app/common/UI/UIScene.h" #include "app/linux/LinuxGame.h" #include "app/linux/Linux_UIController.h" #include "minecraft/client/Minecraft.h" #include "strings.h" UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void* initData, UILayer* parentLayer) : UIScene(iPad, parentLayer) { // Setup all the Iggy references we need for this scene initialiseMovie(); m_bNotInGame = (Minecraft::GetInstance()->level == nullptr); m_checkboxClouds.init( app.GetString(IDS_CHECKBOX_RENDER_CLOUDS), eControl_Clouds, (app.GetGameSettings(m_iPad, eGameSetting_Clouds) != 0)); m_checkboxBedrockFog.init( app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG), eControl_BedrockFog, (app.GetGameSettings(m_iPad, eGameSetting_BedrockFog) != 0)); m_checkboxCustomSkinAnim.init( app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM), eControl_CustomSkinAnim, (app.GetGameSettings(m_iPad, eGameSetting_CustomSkinAnim) != 0)); char TempString[256]; snprintf(TempString, 256, "%s: %d%%", app.GetString(IDS_SLIDER_GAMMA), app.GetGameSettings(m_iPad, eGameSetting_Gamma)); m_sliderGamma.init(TempString, eControl_Gamma, 0, 100, app.GetGameSettings(m_iPad, eGameSetting_Gamma)); snprintf(TempString, 256, "%s: %d%%", app.GetString(IDS_SLIDER_INTERFACEOPACITY), app.GetGameSettings(m_iPad, eGameSetting_InterfaceOpacity)); m_sliderInterfaceOpacity.init( TempString, eControl_InterfaceOpacity, 0, 100, app.GetGameSettings(m_iPad, eGameSetting_InterfaceOpacity)); doHorizontalResizeCheck(); bool bInGame = (Minecraft::GetInstance()->level != nullptr); bool bIsPrimaryPad = (PlatformProfile.GetPrimaryPad() == m_iPad); // if we're not in the game, we need to use basescene 0 if (bInGame) { // If the game has started, then you need to be the host to change the // in-game gamertags if (bIsPrimaryPad) { // we are the primary player on this machine, but not the game host // are we the game host? If not, we need to remove the bedrockfog // setting if (!g_NetworkManager.IsHost()) { // hide the in-game bedrock fog setting removeControl(&m_checkboxBedrockFog, true); } } else { // We shouldn't have the bedrock fog option, or the m_CustomSkinAnim // option removeControl(&m_checkboxBedrockFog, true); removeControl(&m_checkboxCustomSkinAnim, true); } } if (app.GetLocalPlayerCount() > 1) { #if TO_BE_IMPLEMENTED app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad); #endif } } UIScene_SettingsGraphicsMenu::~UIScene_SettingsGraphicsMenu() {} std::string UIScene_SettingsGraphicsMenu::getMoviePath() { if (app.GetLocalPlayerCount() > 1) { return "SettingsGraphicsMenuSplit"; } else { return "SettingsGraphicsMenu"; } } void UIScene_SettingsGraphicsMenu::updateTooltips() { ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK); } void UIScene_SettingsGraphicsMenu::updateComponents() { bool bNotInGame = (Minecraft::GetInstance()->level == nullptr); if (bNotInGame) { m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true); m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true); } else { m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false); if (app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true); else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false); } } void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled) { ui.AnimateKeyPress(iPad, key, repeat, pressed, released); switch (key) { case ACTION_MENU_CANCEL: if (pressed) { // check the checkboxes app.SetGameSettings(m_iPad, eGameSetting_Clouds, m_checkboxClouds.IsChecked() ? 1 : 0); app.SetGameSettings(m_iPad, eGameSetting_BedrockFog, m_checkboxBedrockFog.IsChecked() ? 1 : 0); app.SetGameSettings( m_iPad, eGameSetting_CustomSkinAnim, m_checkboxCustomSkinAnim.IsChecked() ? 1 : 0); navigateBack(); handled = true; } break; case ACTION_MENU_OK: sendInputToMovie(key, repeat, pressed, released); break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_LEFT: case ACTION_MENU_RIGHT: sendInputToMovie(key, repeat, pressed, released); break; } } void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue) { char TempString[256]; int value = (int)currentValue; switch ((int)sliderId) { case eControl_Gamma: m_sliderGamma.handleSliderMove(value); app.SetGameSettings(m_iPad, eGameSetting_Gamma, value); snprintf(TempString, 256, "%s: %d%%", app.GetString(IDS_SLIDER_GAMMA), value); m_sliderGamma.setLabel(TempString); break; case eControl_InterfaceOpacity: m_sliderInterfaceOpacity.handleSliderMove(value); app.SetGameSettings(m_iPad, eGameSetting_InterfaceOpacity, value); snprintf(TempString, 256, "%s: %d%%", app.GetString(IDS_SLIDER_INTERFACEOPACITY), value); m_sliderInterfaceOpacity.setLabel(TempString); break; } }